All 8 Steam Purchasers 7 Other 1. All Languages 8 Your Languages 7 Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity. When enabled, off-topic review activity will be filtered out. This defaults to your Review Score Setting.
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He's also Game Gear-bound this fall. As in the previous Genesis version, in this four-meg handheld game, Sonic the Hedgehog must spin, flip, and fly through Dr. Sonic Spinball leaves much to be desired. The graphics are dark, and the audio is poor. The game play is very poor. It doesn't control half as well as it should. The game gets frustrating after a few minutes of play.
There are too many ways to die. Once you hit the 'Hog with the flipper, you virtually have no control of where he goes. It doesn't even have the pinball feel to it. I'd pass on Sonic Spinball. Pinball isn't my gig and having Sonic in there doesn't help matters much. The most noticeable problem is that the screen is jerky as it scrolls around. The levels are pretty cool and there's a lot to interact with, but the game just isn't a whole lot of fun to play.
Although pinball games typically don't offer much control of the game, Sonic Spinball offers even less with its poor control and boring plot line. I pass. Sonic Spinball is an original concept blending elements of Sonic and pinball.
Unfortunately, it falls short on fun and game play. The left flipper being the T button is a hindrance and should have been on the control pad. It was just difficult to play, especially with all the blurs that you must squint through. Many times the ball seems to move to the same location when you hit it, making progress slow. I liked the Genesis version, due to its change of pace for Sonic.
I've played pinball for years and enjoy its play mechanics but on video its hard to recapture the "feel. The biggest pain is both buttons being so close that they have to act as the flippers. This does make it a bit awkward to play. Yet, the game is a fun portable with big levels. Good for pinball fans.
Question: Hey if it's not too much to ask and I really mean it , can you guys print a map of the fourth level Showdown? I've tried it about once or twice and the whole place looked cockeyed to me, so please help me get those five emeralds! Answer: First of all, it's not 'you guys', it's just little old me, all by my lonesome. Second, it's usually not too much trouble, especially given that I've printed maps to the other three levels of Spinball in past issues.
However, this one turned into some kind of nightmare - the damn thing is HUGE! And lastly - hey, you only tried it once or twice before you came running to me? Show some cajones man, and stick with it a while next time. Now, get ready for a new kind of Hedgehog adventure - Spinball! This time around, Sonic must face four nasty levels in a pinball style fashion in order to save the island from Robotnik's clutches!
This time around, Sonic was programmed in the U. This cart is filled with all kinds of kooky animations and cool stunts that we've come to expect from a Sonic cart. Also, there is a pinball bonus game that allows you to free your trapped friends that are from the comic book stories. Definitely the best from Sega of America! This zone can be best described as a tutorial.
If you manage to die in this zone, then you really do stink! You can attempt to rescue yourself from danger. Here, it won't be as easy to escape from dangers as it was in the last level. Fire pits of lava will scorch you and wind pipes will push you into inevitable death! Sonic returns! I like his new adventure. The thought of being in a pinball machine is a real novel idea.
The graphics, music and sound are all top-notch. As it stands by itself, it's a good game, but it pales when compared to the other Sonic games. If you are a real pinball wizard, you'll probably love this game, but Sonic fans might be disappointed.
Hooray for Sonic, let's see another! Well, it looks as if Sonic is taking up a new career as a pinball. Sonic Spinball is definitely a new setting for the hedgehog and there are points for originality, but the overall execution of the game seems like an afterthought.
The scrolling of the pinball boards is choppy and it's hard to control what you want to do. As a plus, the boards are huge with lots of nooks and crannies with items to seek out. It's worth a look. Video pinball games aren't the most exciting; but in this case, I can make an exception. This plays as well as another game in its category. New Sonic animations have been included which were not found in his other adventure games. On the down side, the graphics don't appear sharp and the sound was unimpressive.
At times, it's hard to get into other areas of the pinball and you'd end up going in circles. This is a really fresh idea for Sonic. There is a lot of pinball action and great animations Sonic rolling, spinning and teetering. Each lever is huge with multiple play areas that are all interconnected. There are plenty of passageways, but it could have used a few more power-up speed ball.
The game gives you plenty of chances, but it is still quite hard to complete each level. We were able to get a closer look, and we mapped out the first level so you can see the depth and intricate detail of Sonic's latest adventures.
There are four levels to complete, themed in classic Sonic style, while other elements such as rings, Chaos emeralds and boss battles also make an appearance. For Sonic fans this is a pretty fun little entry in the franchise and even if you're not overly fond of him, there's still some entertainment to be had here. It's a fairly light game although it does manage to recreate the speed and thrills found in Sonic's main line of games.
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